Click the PC icon in Cheat Engine in order to select the game process."Set Research Per Citizen to 9999? (Auto Disable)" sets Research per Citizen to 9999. "Set Production Per Citizen to 9999? (Auto Disable)" sets Production per Citizen to 9999. "Set Food Per Citizen to 9999? (Auto Disable)" sets Food per Citizzen to 9999. "Set Ships to Massive?" sets Ships to Level 6, massive range and speed. "Set Total Picks to 9999999?" sets Total Picks to 9999999. "Money Set to 9999999? (Auto Disable)" sets Battle Arena Money to 9999999.ġ. "Set Ships to Massive?" Ship speed reduced as was going too fast to interact with planets etc. May work on other versions.Īuto Disable removed, as enemies don't appear to be affected. "Module Set to Size 1 * 1?" sets module size to 1 square in the shipyard. Modifying the Shipyard sidebar module stats does not modify already-placed modules nor saved ship loadout modules.ġ. This loads the Shipyard sidebar module stats into the module underneath the cursor. "Module Set to Massive?" sets the Shipyard sidebar module to massive stats.Īllows other Shipyard sidebar module stats to be modfied. Its head bears a sharp protuberance that the creature uses to impale enemies. ![]() "Module Set to Size 1 * 1?" sets all modules size to 1 square in the Shipyard. A star lancer resembles a shark, albeit one that has four wings and a long tail. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.ġ. ![]() Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.ĭ. Build a space empire turn by turn in an immersive, living galaxy filled with 9 alien races, pirate factions, galactic lore and mystery. Activate (put an X) the "Initialization (Activate This First)" script.Ĭ. StarDrive 2 - Shipyards Content Pack 4.99 14.98 Add all DLC to Cart Turn-based 4x strategy, featuring real-time tactical space combat and turn-based ground combat. Scripts with "To Update: XXX" will only update their effect after doing action XXX.Īddresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.ī. Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX. ![]() Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing. Simple table for StarDrive 2, may or may not work.
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